The two films we watched in class this past Wednesday introduced us to new window of thinking, open us to new horizons.
- An interresting aspect mentioned about this film is that when one zooms out into the universe one goes back in time and thus the farthest image, of the whole universe, is really one of the universe at the 'time' of the Big Bang, when it was infinitely small. In this sense, the two extremes come together.
That's not interesting; it's contrived for the sake of parading the French proverb les extrêmes se touchent. The largest scale in Powers of 10 is 1026 m, which is certainly not the 'whole universe'. In a square 10 billion light years on a side, the corners are just 7 billion light years from the center, where the Earth is located. That's just half the age of the universe. Most points in the square are considerably closer.
—Herbee 00:47, August 20, 2005 (UTC)
I wonder if the number 1026 is really correct? The largest scale mentioned on the website is only 1025 m. Pity I haven't seen the film.
—Herbee 01:03, August 20, 2005 (UTC)
- I am not sure what you mean with that square and the points in it (how can a point be small? It has no dimensions). The comment was not on the the film specifically, but on the notion of zooming out (and thus going back in time - this might need some more explaining) until you reach the furthest point you can reach (whether the film does this or not is irrelevant - maybe that should be stated too), which corresponds with the Big Bang, just before which (there's a little flaw) the universe was immensely small ('infinitely small' is probably wrong). I don't claim to fully understand this (but then, who does?) but this is the best rendition I can give of what Dijkgraaf said. And I do find it an interresting obsevation, in the spirit of the film (mind-boggling aspects of the universe.)
Why Man Creates expresses a different aspect about human perspective.
The Edifice begins with early humans hunting. They attempt to conquer their prey with stones, but fail, so they begin to use spears and bait. They kill their prey, and it turns into a cave painting, upon which a building begins to be built. Throughout the rest of the section, the camera tracks upward as the edifice grows ever taller.Fooling Around displays a random series of perspectives and the creative ideas which come from them.
The Process displays a man who is making artwork from a series of geometrical figures. Each time he attempts to keep them in place, they move and rearrange themselves. He tries many different approaches to the problem. Finally he accepts a working configuration and calls his wife to look at it. She says, "All it needs is an American flag."
Judgment is a series of reactions, presumably to the creation from The Process. It displays their criticisms of it, such as "It represents the decline of Western culture...", and only a very few support it.
A Parable begins at a ping-pong ball factory. Each ball is made in exactly the same way, and machines test them to get rid of anomalies. As the balls are being tested for their bounce levels, one bounces much higher than the rest. It is placed in a chute which leads to a garbage can outside the factory. It proceeds to bounce across town to a park, where it begins to bounce. Quickly, a cluster of ping-pong balls gather around it. It keeps bouncing higher and higher, until it doesn't come back. It concludes with the comment:
"There are some who say he’s coming back and we have to wait ...
There are some who say he burst up there because ball was not meant to fly ...
And there are some who maintain he landed safely in a place where balls bounce high ..."
Digression is a very short section in which one snail says to another, "Have you ever thought that radical ideas threaten institutions, then become institutions, and in turn reject radical ideas which threaten institutions?" to which the other snail replies "No." and the first says dejectedly, "Gee, for a minute I thought I had something."
The Search shows scientists who have been working for years on projects such as solving world hunger, developing a cure for Cancer, or questioning the origin of the universe. Then it showed a scientist who had worked on a project for 20 years, and it simply didn't work out. He was asked what he would do with himself, and he replied that he didn't know. (Note: each of the scientists shown was working on something which still has not been solved to date, even though each one expected solid results in only a few years. This forwards the concept shown in this session far better than the creators could have known in 1968.) These two films were made in order to broaden our perepctive of creativity and imagination. Two very important aspects about design.